Thursday 18.12.2025 - today in 1865, slavery was formally abolished in the United States with the adoption of the 13th Amendment.
Once upon a time, multiplayer gaming meant sharing a couch, a TV, and a bag of chips while battling it out in GoldenEye 007 or teaming up in Halo 3. Then, online gaming took over, and couch co-op was left behind, dismissed as a relic of the past. But something strange is happening—local multiplayer is making a comeback. Indie studios are reviving split-screen gameplay, major developers are adding couch co-op modes again, and gamers are rediscovering the joy of playing side by side. Could the future of gaming actually lie in its past?
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The world loves a winner, but it worships a comeback. There’s something deeply human about watching someone rise from rock bottom, battle adversity, and return to glory. But what separates those who bounce back from those who fade away? The psychology of a comeback is a volatile cocktail of resilience, obsession, and pure stubborn defiance. From Michael Jordan’s return to Tiger Woods’ redemption, let’s dive into the minds of athletes who refused to stay down—and what we can learn from them.
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The modern city is a maze of concrete, glass, and steel—efficient, sprawling, and utterly detached from nature. But a quiet revolution is taking root between the skyscrapers and alleyways. Urban gardening is no longer just a quaint hobby for eco-enthusiasts; it’s becoming a survival skill, a rebellion against lifeless cityscapes, and a radical act of reclaiming space. From rooftop farms to vertical gardens, people are growing their own food, reducing waste, and proving that even in the densest of cities, greenery can thrive.
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Streaming services have already upended the way we consume entertainment, but now they’re pushing boundaries even further with interactive movies—films where the viewer makes choices that shape the story. Titles like Black Mirror: Bandersnatch and Netflix’s You vs. Wild have given audiences a taste of this emerging medium, blurring the lines between cinema and gaming. But is this the future of storytelling, or just a gimmick that will fade as quickly as it arrived?
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Horror games used to be all about the sudden scream, the monster lunging from the shadows, the cheap but effective shock of a jumpscare. But in recent years, the genre has evolved into something more insidious—less about reflexive fear and more about dread that lingers long after the game is turned off. Titles like Silent Hill 2, Amnesia, and SOMA have shifted the focus from quick frights to deep psychological terror, making players question reality itself. So, how did horror games evolve from basic scream factories into intricate, mind-bending experiences?
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